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Steve Ellenoff

Steve Ellenoff

Steve Ellenoff is the president of SJE Consulting / Custom Technology Solutions (http://www.sjects.com) founded in 1999. With over 20 years of programming experience, he and his company continue to use Visual FoxPro and other technologies to deliver cost effective, feature rich, database intensive desktop and web solutions for companies small and large. Steve has been working with FoxPro since version 2.6 for Windows, although he considers his many years using Dbase and Clipper to be his unofficial start with FoxPro.

Steve has presented topics on FoxPro at several conferences and user groups, and had numerous tips published by FoxPro Advisor magazine. Steve is the author of a recently accepted VFPX project, Win7TLib which allows VFP developers to tap into the new functionality of the Windows 7 Taskbar.

Steve also has a background in C and C++ development and headed the popular open source pinball project PinMAME (www.pinmame.com) for many years. Additionally he made many contributions to the even more popular open source video game project, MAME (http://mamedev.org). Both projects rely heavily on virtualization and emulation which have long been one of Steve's favorite areas of technology.

In 2008 Steve became one of the founding members of Big Guys Pinball, LLC (http://www.bigguyspinball.com). The company has used his software emulation and reverse engineering skill set to create a product that allows pinball owners to replace their "proprietary / no longer available" pinball hardware systems with common, off the shelf PC components.

Steve fulfilled a childhood dream in 2009 when he was hired to do contract work to help develop the video game: Williams Pinball Hall of Fame for XBOX360 and Sony Playstation 3 (http://xbox360.ign.com/objects/143/14307127.html). As a kid growing up in the 80's video game craze, Steve taught himself how to program computers at a young age for the sole purpose of creating a video game some day. Along the way, the dream got put on hold as the more practical business side of software development took center stage. When video gaming console developer Farsight Studios contacted Steve in 2008, the long forgotten dream suddenly became a reality. The game was released in September 2009 and was met with rave reviews from critics and players alike.

Sessions:

Creating Database Abstraction Classes in VFP: Switch your Back-End with Ease
Integrating Windows 7 Taskbar Functionality into VFP Applications